Zone of the Enders comes to mind, though NiGHTS into Dreams is more about chaining acrobatic loops through a series of rings in the sky. ![]() ![]() Failing to defeat a boss in time will end the dream, and though a hint may appear on the loading screen, you’ll have to replay the dream’s four courses to try again.Īnd yet, the gameplay is bizarrely fluid and enticing-even more so when you choose the original Sega Saturn version, which is windowed within the game, or the “Christmas Nights” mode, which reskins each character’s first level with jolly-red and green objects. This goes doubly for the bosses: Weak points are never obvious (and sometimes only pixels away from things that will “damage” you-i.e., take time off the clock) and life bars are absent. Beyond the fact that the game has no tutorial and doesn’t provide you with a digital copy of the original instruction manual, it takes a lot of trial and error even to figure out that you have to collect the various blue orbs strewn across each area, let alone to then do so, especially as the timer discourages free-roaming. Then again, the reason this is so welcome is because it’s a nightmare-pun intended-to navigate through any of the courses. The positive: The game’s seven dreams are neatly divided into appealingly short four-course sections, each of which is set to a somewhat strict two-minute timer fail and an alarm will go off, waking you up and forcing you to walk, slowly, to the end. As a curio, though, it’s worth checking out, as there’s nothing quite like it. ![]() NiGHTS into Dreams HD is a port of a port, an HD version of the PS2 version of the original 1996 Sega Saturn game, and even for those with the sharpest of nostalgia-tinted glasses, it’s a tough sell.
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